Tideling.

A new animated fish was authored in Blender, handed off to Godot and introduced into a playable reef through the real Semwright broker route.

Frame from the published offline gameplay preview.

One route across two applications.

Named geometry, materials, bones and swim animation survive the application boundary. The imported species passes gameplay acceptance in both the source game and exported pack.

  1. 01Semwright CLI
  2. 02broker and policy
  3. 03sandboxed Blender driver
  4. 04artifact handoff
  5. 05sandboxed Godot driver
  6. 06authenticated EditorPlugin
  7. 07gameplay acceptance

Merged-source public proof.

Product revision
b9bae6e0abda
Applications
Blender 4.5.14 and Godot 4.7.2
Verification
Source and exported-pack gameplay passed
Media
Offline render; user-controlled playback

The public receipt records the Blender export, matching artifact handoff, imported species, tail animation, physical collisions and packaged gameplay acceptance. Baseline game art and audio were authored separately.

What the evidence covers.

Baseline game art and audio were authored directly before the proof. The preview is an offline render, and synthetic gameplay checks do not certify physical controllers or human playfeel.